Reflex Type
Four axes, one archetype. Everyone is fast at something.
Finish all seven and your Reflex Type unlocks.
How the type is decided
Every test you finish lands on one of four axes. Speed is how fast you go when there is nothing to decide. Control is whether you can not go. Choice is what happens to your speed once there is more than one right answer. Prediction is whether you can act on where something will be, rather than where it is.
Your type is not your best axis. It is the pair — your strongest side and your weakest — because that pair is what makes two people with the same average nothing alike. Quick and impossible to fool is one kind of person. Quick and unable to hold fire is another. The scores decide which pair is yours; the type is just the name we give it.
- Speed
- How fast you go once the signal is unambiguous.
- Control
- Whether you can stop yourself when the signal says don't.
- Choice
- How fast you stay right when there is more than one answer.
- Prediction
- How well you model where something will be.
The eight types
None of these is the good one. Each is a shape — a strongest side and a weakest side — and the name is there so you can remember yours and argue with a friend about theirs.
- The Gunslinger — Fastest hand here. Also the twitchiest.You get off the line before anyone, and you fire at things that were never targets. Raw speed with the safety off.
- The Sniper — Never early, never wrong.You are not the quickest and you do not care. You do not take the bait, and when you commit you are right.
- The Goalkeeper — You are already where it is going.You do not react to things — you meet them. Your model of where an object will be is better than your reflexes are.
- The Analyst — Slow to move, impossible to confuse.Conflicting information does not slow you down the way it slows everyone else. You just take a beat to start.
- The Duelist — Fast and disciplined. Rare combination.Quick off the mark and still in control of the trigger. There is no obvious hole in your profile.
- The Sprinter — One signal, one answer, gone.Give you a single unambiguous cue and nobody beats you. Give you a choice and you have to think about it.
- The Watchmaker — Precision over pace.Timing is your instrument. You hold when you should hold and you arrive exactly when you meant to.
- The Metronome — No spikes, no holes.Every axis lands in the same band. Nothing about you is exploitable, and nothing is a party trick.
What the card carries, and what it does not
The share link is a short code made only from your four axis scores. No name, no account, nothing that points back to you — open anyone’s card and you see a shape, not a person.
And this is not a personality test. The names are not verdicts about who you are; they are a way of remembering how you reacted this month, on this screen. Play again later and the shape may move. That is rather the point of having one.